Saturday, April 30, 2011

Hospital Room

Considering different aesthetics for the hospital room set:



The lighting is defiantly going to be what sets the mood in the final film, cold, dark and eerie.

My character is humanoid but not human, meaning that the 'real' world in the film is not necessarily the same as our own so there could be a lot of experimentation in the environment. Still, being that this is the only location of its kind I think a traditional approach would work best to draw a distinction between the two realities and make the shift to alternate world more impacting.

Got a few more bits still to make but I think it's coming along quite nicely:



The bed was kind of tricky to design, I wanted there to be a bare skeletal kind of look to it. The framing is actually an old TV aerial, the head and foot boards drawer handles and the springs a fish net glove.

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