A visual theme present in a lot of my art is the Burtonesque type of structures, a motif I would like to carry forward into this animation. The main consideration which has to be made is the transition into 3d space, for inspiration on this aspect I looked to the New Zealand native fern which bears a similar resemblance.
So far attempts at this recreation have been highly successful. I've been using the same method as I employed for my character with the use of masked wire covered in clay to make a bendable and stable model. So far I've made several of these but in the actual film I plan to make use of green screening to impose multiple layers over the top of one another which would give the illusion of depth as well as allowing the layout of the landscape to be manipulated in post production for fullest effect.
A similar style will be used on the 'darkness' throughout the film with this sort of structure being anthropomorphised into a bodiless tentacle of expressionless, yet harmfully obvious intent against the protagonist.
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